It has recently been announced that DICE LA is working on an “undisclosed” approach for Battlefield 2042, is now known as Ripple Effect Studios. In an official position, the company stated its ambition to “become a studio that excels at everything – not just making games but also the process of how we make them. We want to achieve a higher level of quality in everything we do, no matter how big or small. “
GM Christian Grass said, “We are as proud of our work as DICE LA and the DICE team will forever be in our DNA, but over the last eight years, we have developed our own culture and our way ourselves of doing things. We are excited to look to the future, expand the team and establish our own identity. “Respawn’s co-founder, Vince Zampella, still manages the studio and is working with Grass to bring in” an influx of talented developers, artists and engineers. “
Zampella said, “This talent has a reputation for producing high quality titles, and the studio set to make games even more amazing in the future. With an amazing new campus coming to Los Angeles and remote jobs available, now is a great time to consider joining us. Along with the unannounced mode for Battlefield 2042, the developer is also working on a yet to be announced project.
Ripple Effect Studios has all the history. It all started with DreamWorks Interactive acquired by Electronic Arts in 2000 and renamed EA Los Angeles. In 2010, he would be renamed Danger Close Games who was in charge of the Medal of Honor franchise. Following the poor reception i Warfighter Medal of Honor, the studio closed in 2013 and the rest of the staff moved to DICE LA.
Although operating primarily as a support studio, Zampella joined as its leader in January 2020 and announced plans to rebrand along with the release of a new game. It may be quite early but we may learn more about this at EA Play Live on July 22nd. Stay tuned for more details in the meantime.