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Elden Ring Gameplay Showcases Exploration, Stealth, Stormveil Castle, and More Revealed

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Finally, FromSoftware and Bandai Namco showed some new gameplay photos for Elden ring, taken from the PC building still under development. It begins by displaying a Grace Site where the player can rest. This highlights rays from Guilding Light, which players can follow or omit to travel elsewhere. When exploring the world, a dragon suddenly appears and players fight them on horseback. Unsurprisingly, it can be staggered and deal with a critical hit like in Dark Souls.

He then cuts to Alexander, the Iron Fist, a large NPC in a pot that is stuck in a hole. It seems that attacking him with a foul-mouthed weapon helps get him out. A world map is also displayed with the player being able to collect map pieces for it. There are also markers on display, which can be used to mark locations with dangerous enemies, craft materials and the like. Spaces that appear in the world can also be installed and offer more guidance.

Spirit Springs for launching high in the sky and crossing highs on horseback are also featured along with some of the effects of lightning and rain (with the former possibly hitting the player). The vehicle seen earlier is stopped in a camp with enemies guarding it so stealth is needed. The player can craft found objects from real world materials and cast the guards out with arrows, then execute them while sleeping on the ground. Attacking from above with heavy strikes can break the enemy’s stance, which also aids assassination.

Ghosts are also displayed although they appear to be fairly basic, attacking any enemies with melee attacks in close range. Online multiplayer is seen briefly with the player calling another and wandering through a forest with deadly creatures together. They then encounter an armed boss on horseback guarding an area, and use magic that rains missiles along with summoning a dragon’s head to fire at her.

Catacombs, mines and other dungeons also remain in the world, containing hidden treasures and bosses (though not too much of this on display). Perhaps the highlight is Stormveil Dungeon, where one of the five Demigods lives. One could try to go through the main gate, which is heavily guarded, or go through the side that requires some staging and less enemies.

Visibility and landscape can vary in dungeons, so enemies may be lurking around corners as well. But you are not limited to one path. When staging on outside roofs, you may find another way or encounter an NPC, like the magic inside. Overall, the platforming looks a lot more fluid. The preview ends with a puzzle battle against Godrick the Golden that uses a heavy ax and many spinning attacks along with a dragon head to spit fire.

Elden ring out on February 25th 2022 for Xbox One, Xbox Series X / S, PS4, PS5 and PC. More details will be revealed in the coming months so stay tuned.

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