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Back in August, 343 Industries made the announcement that Infinite Halo launches without a campaign co-op or Forge, with the former set to arrive with the second season of the game three months after launch in December, and the latter with a third season three months later. Recently, however, with the unexpected early launch of the multiplayer component of the game, the developer confirmed that the first season was extended to allow more development time for Season 2, which is now due in May 2022. So what does that mean for a campaign co-op and Forge?

It also means that they have been delayed. Speaking in an interview with Eurogamer, 343 Industries’ creative head, Joseph Staten, confirmed that Infinite Halo it will not receive a campaign co-op until the Season 2 launch in May 2022, and that Forge, in turn, should not be expected until at least late summer. Staten says, in fact, that while those are the 343 Industries’ current goals, if other things took priority in the months ahead, the beloved features could be even more delayed.

“Our goal is always to say what I said before, to ship a campaign co-op with Season 2 and Forge with Season 3,” said Staten. “But those are still goals. Those remain targets. And we can’t commit to any hard dates right now, because as we’re seeing with this multiplayer beta, other things could move up in the priority pile for us.

“If our progression system doesn’t seem to be working as we planned, if we need to move some of these larger rocks faster, then we as a team will make those decisions and communicate make it clear to our fans why we are ‘why we do certain things. “

Staten added: “It’s going to be a constant challenge to tackle some of those bigger rocks that I know players have perfectly legitimate feedback on. But we still have a couple of big things we have to do for supporters: a campaign co-op and our Forge toolkit are really big promises that we’ve done that we need to make up for. “

343 Industries, of course, has already begun to come up with solutions to the enthusiastic development of the Battle of Pass Pass, but given how crucial the campaign co-op and Forge can be to the Hello experience for so many people (the first in particular, and even more so given the open-ended nature of the campaign this time around), hopefully it won’t be too much time than it’s already going to be to get to those features .

The campaign the game launches with, however, looks promising. There have been a host of new photos detailing the game’s structure, its side missions, its main missions, and much more, and based on everything shown so far, 343 Industries is definitely looking to provide a solid experience. Here’s hoping the end product fulfills the promise.

Infinite Halo out on December 8 for Xbox Series X / S, Xbox One, and PC.


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