Accessibility features like HUD scaling and subtitle size, filter settings for the map, and a new way to activate Signs are also confirmed.
Yesterday, CD Projekt RED outlined many of the features coming with them The Witcher 3: Wild Hunt Complete Edition next gen update. It includes ray tracing in 4K / 30 FPS, 60 FPS Performance mode, and more on Xbox Series X/S and PS5. However, in addition to cloud saves, cross-sequencing is also coming, allowing players to transfer their save data between current-gen consoles and PC.
Other quality of life changes include a change to the way Signs are used. Instead of just pressing Left Bumper/L1 to switch between Signs, it can be held down, and a corresponding face button pressed to use each. The map also gets some filter settings to make it easier to read. A more dynamic minimap will see objectives disappear while exploring or fighting, although you can pick it up again to keep track of where you’re going.
Accessibility features include left stick switching to auto sprint instead of face button pressing, HUD scaling and subtitle size. A new camera angle also allows for more “cinematic” gameplay, which mirrors the first reveal trailer.
The Witcher 3: Wild Hunt Complete Edition out on December 14th for Xbox Series X/S, PS5, and PC. A physical release for consoles will launch later.