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Subnautica Living Large Update Adds New Base Pieces, Over 800 Bug Fixes

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Unknown Worlds Entertainment has released big new update for Subnautica. As it is now on a unified version of Unity along with Subnautica: Below Zeroit benefits from a number of bug fixes, performance improvements, and even some base pieces from the latter.

These include the Great Room, the Glass Dome and the surface openings. The save system has also been “refactored and optimized” to be faster and more reliable. In addition, some accessibility options have been made, such as the TextMeshPro plugin for better user interface readability, an “Unstuck” button and a PDA pause. Item bars from Below Zero and an option to disable light flashes is also available.

Over 800 bug fixes for base building, navigation and piloting issues have also been implemented. However, those on a modded playthrough can select the “legacy” beta on Steam and continue playing. The developer also promises “more exciting news for you in the new year,” which may be related to its next Subnautica title (which past job listings confirmed to be in development).

Stay tuned for more updates, and check out the patch notes for the Living Large update below.

Subnautica’s Big Live Update

Patch Notes

All Platforms

  • Improved font rendering to increase UI readability and visual quality
  • Adds accessibility features: UI scaling, PDA pause, option to disable light flashes
  • Item bars
  • Adds pinned recipes
  • Adds a run mode
  • Improved air bladder functionality
  • Adds the Great Room and Glass Dome base pieces from Subnautica: Below Zero
  • Adds Land Hatches from Subnautica: Below Zero
  • Pings are now visible when piloting the Cyclops
  • Save system improvements
  • Better performance
  • Better sync subtitles
  • Loading screen enhancements
  • Presentation skipping improvements
  • Various performance optimizations
  • Improved control mapping, for things like transferring items between inventory and storage
  • Fixed some creatures not spawning properly
  • Fixes for some VFX issues
  • Fixed multiple terrain streaming issues (vehicles/items falling through)
  • Fixed multiple issues related to base building, vehicles
  • Fixes for many potential photosensitive issues
  • …And many more various bug fixes!


  • Changed how the dev menu is accessed to SHIFT + `
  • Steady silent movement on land
  • Less likely to get stuck in Alien Bases while operating the Prawns
  • Added option to limit FPS
  • Added Cloud Save Support
  • Legacy Steam branch for Integrity Mod
  • Fixed VR frame delay in PDA UI screen movement
  • Fixed a VR issue with player orientation being skewed in some scenarios
  • Fixed Sunbeam countdown timer not appearing in VR
  • Fixed VR Main Menu encourages selection and interaction with the menu

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