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Gotham Knights Combat System Redesigned to “Work Well” in Co-Op: WB Montreal

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Gotham Knights Combat System

Warner Bros. Montreal’s much anticipated upcoming title, Gotham Knights, is actually expected to release this year. Unlike the Batman: Arkham series, Gotham Knights has a different approach, which allows co op gameplay using 4 characters including Batgirl, Red Hood, Robin, and Nightwing.

Gotham Knights executive producer Fleur Marty said, “We have completely redesigned the combat system for it to work well in co op. Naturally, we are still a brawler, and several of the mechanics will not feel totally alien for individuals who played and enjoyed the Arkham series, but it’s in ways that are many really different.”

Gotham Knights Combat System
Gotham Knights Combat System

Creative director Patrick Redding said, “The two player dynamic fits the fantasy and the Gotham City setting. The’ duo’ or perhaps team up is actually such a main feature of the universe that there is a literal shorthand for it in TV versions, film, animation, and the comics . Gotham is actually a city of rooftops and alleyways, so the footprint for gameplay needs to be compatible with that.”

Marty further explained, “The game allows you to shift to a completely different character pretty much any time you want, so long as you go back to The Belfry to do it. Since the story progression is actually shared between all the characters, it also makes sense that you do not have to level them up from scratch each time you need to switch. It also stays very coherent in terms of our narrative. Since the other members of the Batman family are always present in some way in the background, while you are out in the world fighting crime or perhaps unravelling the mystery, they do not stay inactive. So it makes sense that they’re also progressing and getting stronger.”

Gotham Knights Combat System
Gotham Knights Combat System


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