New Cyberpunk 2077 Patch 1.10 Out Now, Here’s What it Does
Cyberpunk 2077 releases patch 1.10 for PlayStation 4 with stability improvements as well as crash fixes and repairs to broken quest elements.
Cyberpunk 2077 Patch 1.10
Cd Projekt Red, the improvement staff behind Cyberpunk 2077, and that is probably known much more because of its rocky launch compared to story as well as gameplay within, just launched spot 1.10 for the game on PlayStation four in addition to PlayStation five through backward compatibility. The update is geared towards fixing a lot of the problems which have plagued the wide open world game since it had been released, like repeated crashing and most gameplay elements not working correctly, inside the hopes of offering Cyberpunk 2077 a next life.
While a great deal of men and women that bought Cyberpunk for the PlayStation four have returned the copy of theirs of the game, and also regardless of the reality that a fortunate few might have managed to maintain the copy of theirs of Cyberpunk after going back it, this particular spot appears targeted at decreasing or perhaps preventing many rewards by making the game even more playable. Also answered in the 1.10 plot are several of the more meme able issues that Cyberpunk has experienced, such as characters simply disappearing mid scene, doors not working, along with invisible walls.
Some Cyberpunk 2077 Players Reportedly Keeping Game After New Refunds
Apart from fixing those common, funny problems within Cyberpunk , the patch also aims at fixing several of the more frustrating problems present in the significant wide open planet role playing game. Notes for the plot detail several instances in which quest prompts just wouldn’t spawn, a surprise player action might trigger needed elements of a quest to not work correctly, and even a problem where an accomplishment wouldn’t unlock. These have all been repaired with patch 1.10.
Expectation for Cyberpunk 2077 after the insects
Since Cyberpunk 2077‘s stressed release, lots of people have expressed expectation for Cyberpunk after the insects as well as glitches are taken care of, and this patch looks as it is a step in the right path for its potential playability and lifespan. While the job is not finished however, Cd Projekt Red appears to be having time to iron out the major issues in Getting fans and night City closer to the game which was promised in first press and trailers releases.
Various other activities have been through quite similar journeys with the releases of theirs; many similarly 2016’s No Male’s Sky. The area faring adventure disappointed critics and fans upon the initial release of its, but has since saved its standing with updates and patches. Despite several protecting the introduction of Cyberpunk 2077, with probably this newest patch totalling 16.9GB, seems like Cd Projekt Red is ready to provide their game similar overhaul that No Male’s Sky previously gotten from its creator.
While several have enjoyed seeing several of the more bizarre and humorous glitches Cyberpunk has given the planet, most fans must be pleased to see that the designers are determined to create the futuristic function playing game inside the triple A title it was once likely to be. Complete spot paperwork for Cyberpunk 2077 1.10 are mentioned below.
Various stability improvements including:
- Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
- Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).
- Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.
- Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
- Fixed an issue where the objective could get stuck on “Answer the call from Mr. Hands” in M’ap Tann Pèlen.
- Fixed an issue where Judy could teleport underground in Pyramid Song.
- Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.
- Fixed an issue where Takemura wouldn’t call in Down on the Street.
- Fixed an issue where Jackie could disappear in The Pickup.
- Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.
- Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
- Fixed an issue where opening the package wouldn’t update Space Oddity.
- Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.
- Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
- Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.
- Fixed an issue where prompt for exiting braindance could be missing.
- Removed an invalid item from loot. Read More
- Fixed an issue where a grenade’s trajectory could be displayed in photo mode.
- Fixed particles’ hue appearing pink when viewed close up.
- Fixed cars spawning incorrectly in Reported Crime: Welcome to Night City
- Fixed an issue where completing one of the assaults in progress in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, preventing its completion.
- Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves.
- Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.
- Fixed an issue where the “Continue” button in the Main Menu could load an end game save.
- Performance optimization of crowds on PlayStation 4 Pro and PlayStation 5.
- Various crash fixes on PlayStation 4.
Cyberpunk 2077 is available on PC, PS4, Stadia, and Xbox One, with PS5 and Xbox Series X|S versions in development.