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Cyberpunk 2077 Version 1.10 Detailed

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Cyberpunk 2077 Version 1.10 brings much needed optimization and a slew of bug fixes.
Cyberpunk 2077 Version 1.10 

More about : Cyberpunk 2077 Version 1.10

Cyberpunk 2077 Version 1.10 is here, addressing many specific quest issues and the game-breaking save file glitch. Here’s what’s been fixed in Cyberpunk 2077 Version 1.10.

Cyberpunk 2077 Version 1.10 Detailed

Version 1.10 not only brings some needed bug fixes, but also has some stability and performance optimizations. According to the official patch notes:

  • Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-related, and more.
  • Various crash fixes (related to, among others, loading saves, game opening/closing and Point of No Return).

Other fixes include general optimization for home consoles, some hardware compatibility fixes for PC and various visual bugs.

Some specific progress halting bugs were fixed for the following quests:

  • Fixed an issue where calls from Delamain would end immediately and seem like they cannot be picked up in Epistrophy.
  • Fixed an issue where players would not receive calls from Delamain when approaching relevant vehicles in Epistrophy.
  • Fixed an issue where the objective could get stuck on “Answer the call from Mr. Hands” in M’ap Tann Pèlen.
  • Fixed an issue where Judy could teleport underground in Pyramid Song.
  • Fixed an issue where it would be impossible to talk to Zen Master in Poem of The Atoms.
  • Fixed an issue where Takemura wouldn’t call in Down on the Street.
  • Fixed an issue where Jackie could disappear in The Pickup.
  • Fixed an issue where it could be impossible to get out of the car in The Beast in Me: The Big Race.
  • Fixed an issue where players could stop receiving calls and messages after moving too far away from A Day In The Life area.
  • Fixed an issue where opening the package wouldn’t update Space Oddity.
  • Retro-fixed the saves affected by a rare issue where speaking to Judy in Automatic Love would be impossible due to an invisible wall. The underlying issue is under investigation.
  • Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will auto-complete for those who could not collect the reward previously, and the reward will be provided automatically.
  • Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.

Possibly the biggest repair is usually to the file sizing bug. If a conserve file size was way too large, it’d corrupt the information and be rendered useless. Unfortunately, this update will not fix save information that is already been corrupted from this specific problem.

  • Addressed the issue responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won’t fix PC save files corrupted before 1.06 update).
  • Fixed an issue where input could stop registering upon opening the weapon wheel and performing an action.
  • Fixed an issue where the “Continue” button in the Main Menu could load an end game save.

Version 1.10 is the first major update after a series of hotfixes. According to CD Projekt Red’s roadmap, we can expect more frequent updates and even some free DLC throughout 2021. A next-gen upgrade is also in the works for this year.

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