Back 4 Blood is Left 4 Dead
It’s no secret that Back 4 Blood is a spiritual successor to Left 4 Dead. After all, both titles were developed by Turtle Rock Studios. But to keep things fresh, Back 4 Blood added an assortment of new weapons, utility pickups, zombies, and an AI director, along with keeping most of the older game’s elements.
Back four Blood features high end graphics, significantly better mechanics, along with a four player survival co op mode. Essentially, it’s the spiritual successor of the extremely acclaimed Left four series that is Dead.
Back four Blood features unique style options and gameplay mechanics which produce a definitive difference between both games. To put it briefly, the new game is actually an evolved zombie survival co op that delivers adrenaline pumping gameplay.
This article dives into the unique parts of Back 4 Blood that separate it from Left 4 Dead.
Back 4 Blood: A Winning Deck
The focus on an individual’s choices in the game is a major addition. Before starting a match, players must create a deck of 15 cards, which will provide various benefits and perks. There are four types of cards:
Reflex
These cards focus on granting bonuses to speed or stamina.
Discipline
Discipline cards are all about efficiency and provide bonuses to accuracy, healing, more ammo etc.
Brawn
These cards provide health, damage, and resistance buffs to players.
Fortune
These are unique cards that add a percentage chance to any event.

At the beginning of every level, players draw three cards. The three-cards chosen will be the active set of cards players take into the first part of the level. Another active card can be added to the deck every time a player reaches the saferoom.
The game’s AI has access to cards as well. These are called ‘corruption cards.’ Each level begins with players selecting corruption cards that inform them of enemy types and other details. These cards can add additional challenges for the player like fog, extra zombie hordes, and mini-bosses. The game’s AI will add a new corruption card with every level completed. Players can see these additions.
Gamers must coordinate to ensure that duplicate cards are not used to maximize output. One must plan ahead of each level to counter the corruption cards.
Character-specific perks
Back 4 Blood emphasizes a character’s role in the game a lot more than Left 4 Dead. Holly, one of the characters, has high stamina, increased melee damage, and stamina burst on kill.
Gamers who love to get up-close-and-personal in a fight will enjoy playing with Holly.
The character of Hoffman has increased offensive and support accessory. Players who enjoy crowd control by lobbing throwables should chose this character. Hoffman also has a chance of finding extra ammo when killing a Ridden.
However, the special character perks play a minor role in helping the player win games. Teamwork is required to climb levels and survive.
Shop till you drop
Back four Blood provides players the power to make use of the mini shop in each level’s launching secure room. Instead of being gifted objects as well as weapons at a safe home like Left four Dead, players within Back four Blood is able to utilize these shops to buy other, consumables, and ammo things. In order to purchase things, players must get copper – the in game currency.
While one cannot purchase weapons at these stores, players are able to get weapons within the game while checking out a level.
Apoca-zombie-lypse
Back 4 Blood is a more challenging game compared to Left 4 Dead. Even at its lowest difficulty setting, the game can be tough. Constant teamwork and tight coordination is mandatory for success.
With more zombies, consumables, and less ammo, Back four Blood is is a team oriented survival game.
The corruption modifier cards can make things harder by having players on alert all the time. The AI could mix cards to hellish expertise, and that actually leaves players gunning for your safehouse.
Back 4 Blood: Back 4 Glory
Aiming down the sights, sprinting, vaulting over objects, and climbing over walls are pretty basic game mechanics of this generation’s shooter games. However, when Left 4 Dead was released in 2008, such features were not common.
While the classic has undoubtedly aged like fine wine, Turtle Rock Studios has remedied all the game mechanics issues from Left 4 Dead in Back 4 Blood
Related posts:
- Turtle Rock Studios talks about Back 4 Blood
- Turtle Rock Studios acknowledges people’s disappointment with solo campaign blocks in the upcoming shooter.
- Turtle Rock Studios says it is “actively working on a solution”, with the spawn rate of Special Ridden in particular being identified as one of the issues that needs to be dealt with.
- Though it would “love to confirm the release date,” Turtle Rock Studios says it needs a “bit more time,” calling it an “exciting update.”
[…] since gamers got their first glimpse of Back 4 Blood at last year’s The Game Awards, developer Turtle Rock Studios has stayed consistent in […]